Rocket Stand
A photorealistic model of a maintenance stand for a fictional small satellite rocket launcher. The model was created in Maya and utilizes PBR textures created in Substance Painter. The goal of this project was to create a detailed model that provided a base for my rocket model. I did this by following the industry standard process of building and texturing the stand from real world references while also conducting research throughout the process to aid in the creation of the stand's structure.
Maps: Diffuse, Normal, Metalness, Roughness.
Polys: 10,044
Vertices: 9,620
LODs: 2