Rocket

A photorealistic model a fictional small satellite rocket launcher. The model was created in Maya and utilizes PBR textures created in Substance Painter. The goal of this project was to create a detailed, large model with stunning textures. I did this by following the industry standard process of building and texturing the rocket from real world references while also conducting research throughout the process to aid in the creation of the rocket's structure.

Maps: Diffuse, Normal, Metalness, Roughness.

Polys: 21,732

Vertices: 21,928

LODs: 4